Surfing Tutorial #1 [Beginners] Part – 1

surf_ski_2
Apr
04

Surfing Tutorial #1 [Beginners] Part – 1

Surfing Tutorial – Beginners

What is surfing? In brief, it is a player gliding/sliding on surf ramps or platforms, as some call them, to either eliminate the opposite team as some maps require them to do so, or perform speed runs where players go through a series of difficult surf ramps and stages to complete a map in the fastest time possible.

Before we get into surfing, we must first learn how to set up a surfing environment.

Creating the right environment
Surfing usually takes place in specially designed maps which have surf platforms on which a player surfs. These maps are called surf maps.
For this tutorial, we’ll be using the map which is one of the more popular surf maps called surf_ski_2.

Downloading and installing/placing the map in the right folders

As I said, we’ll be using the map surf_ski_2. You can download this map here:surf_ski_2
Once you download the map, extract the archive file and you’ll get a .bsp file.

If Steam user, copy/move and paste this .bsp file into this folder location: C:\Program Files\Steam\SteamApps\common\Half-Life\cstrike\maps
If Non-Steam user, copy/move and paste this .bsp file into this folder location: C:\Program Files\Counter Strike 1.6\cstrike\maps

After you’ve done this, you can go ahead and start the map by selecting new game and choosing the map surf_ski_2 and hitting play.

You still can’t surf yet, you have to enter a command into the console that enables you to surf.

Entering the right commands for a surf server

The command you need to enter to surf is “sv_airaccelerate 100“. This command should be entered into the console.

The console can be opened by hitting the ~ key which is located above the tab.


There are 3 levels of surfing difficulty and are pre-determined by this command.

Beginner level: sv_airaccelerate 9999
Intermediate level: sv_airaccelerate 1000
Expert level: sv_airaccelerate 100

With the value of 9999, you’re able to make easier turns and curves around corners, with the value of 1000, it’s a little, a tad more extreme than the Beginner value, with the value of 100, which many professionals use is relatively hard to 9999 but once you get the hang of surfing, it’s going to be a breeze.

The console looks like this:

Setting your FPS to the correct limit

If you exceed the FPS limit of 120, you’ll end up having ramp glitches which gets really annoying. These ramp glitches, while you’re surfing, gets you stuck in completely random places. To stop this, your maximum FPS should be 120.

You can set this by entering the command “fpx_max 119.5“. The .5 rounds up to a whole and it gets a limit of 120 fps. You have to enter this setting into the console. After you’ve done this, to check what fps you’re getting, type in “net_graph 3” into the console and shows your FPS.

If your fps still isn’t set at 120, try using “fps_override 1, and then using fps_max 119.5



This is what net_graph 3 looks like.

Setting the stepsize. This is only map specific, as we’re using surf_ski_2, if you fall down, you’ll end up in the jail. For practice purposes, this command will help you exit the jail. This is what the jail looks like on surf_ski_2:

Enter “sv_stepsize 250” to exit the jail whenever you fall down, all you’ll have to do is walk towards the wall.

These are all the things you need to set to create a surfing environment, now we can move on to the part for which all of you’ve been waiting for! Let’s learn how to surf!

Note: Surfing is not something you can learn in a single day and hope to master it the other day. So please don’t get upset if you’re not able to. It isn’t an easy thing but one can master it, but it requires time.

With that said, let’s get started!

Learning how to surf

First, what does a surf platform look like? This is a surf platform.

As you can see, each platform has a right side and a left side.

While surfing, we use the WASD key configuration. Look at the WASD keys in this way.

W for front, A for left, S for back and D for right.
In this tutorial, we won’t be using the W and S keys at all, so we can completely ignore it for the time being.

As I said before, each platform has a right side and a left side. Depending on the side of the platform, you use the A and D keys.

Surfing on the RIGHT side of the platform, we use the A key. (left WASD key)
Surfing on the LEFT side of the platform, we use the D key. (right WASD key)

Basically, whatever side you are on, you hold the OPPOSITE key.

Right side:

Surfing on the RIGHT side of the platform, we use the A key. (left WASD key)
Do not just “press” it once and leave it, you’ll end up sliding down. Hold it while going down and use your mouse to direct your movement* (further along this guide, will show how to)

Left side:

Surfing on the LEFT side of the platform, we use the D key. (right WASD key)
Do not just “press” it once and leave it, you’ll end up sliding down. Hold it while going down and use your mouse to direct your movement* (further along this guide, will show how to)

Exiting a platform

Now that you know how to surf on either side of the platform, we can start learning how to exit a platform.
Your mouse plays a very, very important role in surfing. Without your mouse, you cannot surf.

As we have learnt, we use opposite keys to surf on platforms. To exit a platform, we hold the corresponding key towards the direction we need to turn and drag our mouse towards that direction.

For example, if I need to exit a platform and turn towards the RIGHT side, I would hold the D (right WASD key) and drag my mouse towards the RIGHT direction
If I need to exit a platform and turn towards the LEFT side, I would hold the A (left WASD key) and drag my mouse towards the LEFT direction.

Right side:

Hold the D (right WASD key) and drag my mouse towards the RIGHT direction. Try to make the movement as smooth as possible, if you make REALLY sharp turns, you lose a considerable amount of speed.

Left side:

Hold the A (left WASD key) and drag my mouse towards the LEFT direction. Try to make the movement as smooth as possible, if you make REALLY sharp turns, you lose a considerable amount of speed.

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Thank you for reading and please let me know if I should go ahead and create Part-2. It will include subjects such as Speed and Altitude and basic understanding of those both. As they are very important concepts, I wanted to include them in this tutorial, but character limit disabled me from doing so.

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